We have all been treated to video after video detailing how beautiful this game is, but in reality, when you have the game on your screen, you will undoubtedly be disappointed. The second glaring con is in the aesthetics, and at this point some of you may want me committed, but hear me out. Obviously these issues can be fixed in the future, but for a game to come out of the gate in this condition is going to be unforgivable to some. And perhaps the most glaring and obvious bug, you cannot chat in a party while playing this game, in the menus you are fine, but as soon as the race begins your party chat will begin to stutter and lag, don’t believe me, go and try it. I have tried to play online for 2 full hours, only to be greeted with the same error message over and over again. Having only played the game for 14 hours I have found numerous small and large bugs across the board, going on to gravel for instance has mysteriously propelled me forwards at full speed, races have been abruptly ended by my tyres getting stuck during a left turn, or a lap not registering as being completed. The first of these problems I have to mention are the bugs, which are numerous. On the track is where it matters for a lot of racing sim fans, and in the form of Project Cars you have a fantastic racing simulation with realistic handling, dynamic weather effects and a realistic damage engine, but unfortunately this is where the positives end, as the game has numerous issues and disadvantages that are simply unforgivable. In addition all of the 65 cars have full damage modelling here, adding to on track immersion significantly. What Project Cars’ roster does have on its side is diversity, with the 65 cars all having a distinct feel on the track, you really can tell that you’re behind the wheel of a supercar here, and not just from the engine sounds. So what about the cars themselves, perhaps surprisingly Project Cars only comes with 65 cars out of the box, a small number given how many cars its competitors have, but perhaps understandable given the limited budget and support this new IP has when compared to its competitors. This is by no means a disadvantage though, in fact it gives Project Cars a unique edge when it comes to pure simulation racing, forcing players to drive more tactically as opposed to speeding as fast as they can without a care in the world. Importantly, the weather conditions in Project Cars have a direct and pronounced effect on the vehicles you are driving with wet weather night driving being extremely difficult especially due to the fact that there is no rewind feature, something that gamers are becoming more and more accustomed to when playing a racing game. Variety, contrary to the shortcomings of Xbox One launch game Forza 5, Project Cars delivers close to a hundred circuits, and a full weather cycle including light rain, fog, torrential downpours, pitch black skies and much more. The input of real world racing players is immediately evident through one element of Project Cars. Slightly Mad Studios’ Project Cars has been in the limelight for some time, the multi-platform racing sim is unique in the fact that multiple users have had the chance to influence the development of the game, and after multiple delays, the game is finally here for all to enjoy.
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